BreedingWaves
made for the swap game jam
Im sorry if you decide to play this
this game is barely functional play at your own risk
i just wanted to make a slime breeding game with genetique transmission so i made one
F: to interact/Hold to grab
E: to inspect
Grab the wavelings,
Mutate the wavelings
Breed the wavelings
Sacrifice the wavelings
they say having a story makes any game good so here is a story i made up
the world was enveloped by an unusual ocean, and the remaining land masses are now inhibited by strange creatures spawned in by the waves
you are stuck on an island with these entities and your objective is simple
breed them then sacrifice them to the alter
(yes i decided my first game should be a breeding simulator)
Note: this game was made for a game jam and is just a proof of concept its much less of a game and more of different system interactions that are grouped together the only objective was to actually "finish" a game and not abandon or restart it like all of my projects so in conclusion this is not a game but a build of features
Status | Prototype |
Platforms | HTML5 |
Author | Bafeuaniy |
Genre | Simulation |
Made with | Godot |
Tags | First-Person, Management, Sci-fi, Tycoon |
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By the way look at the pictures if you dont get how to play the game, i forgot to add a tutorial